Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Miscalculation

1U · Instant

Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Goblin Flectomancer URRCreature — Goblin Wizard Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. 2/2
Boreal Outrider 2GSnow Creature — Elf Warrior Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) 3/2
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Westvale Abbey Land {T}: Add {C}. {5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token. {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it.
Gremlin Mine 1Artifact {1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature. {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Toxrill, the Corrosive 5BBLegendary Creature — Slug Horror At the beginning of each end step, put a slime counter on each creature you don't control. Creatures you don't control get -1/-1 for each slime counter on them. Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token. {U}{B}, Sacrifice a Slug: Draw a card. 7/7
Cosmic Larva 1RRCreature — Beast Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 7/6
Territorial Dispute 4RREnchantment At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands.
Endless Detour GWUInstant The owner of target spell, nonland permanent, or card in a graveyard puts it on the top or bottom of their library.
Knight of the Mists 2UCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated. 2/2
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