Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Miscast

U · Instant

Counter target instant or sorcery spell unless its controller pays {3}.

Similar cards

Color identity:
NameManaTypeText
Smoldering Tar 2BREnchantment At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.
Catalyst Stone 2Artifact Flashback costs you pay cost up to {2} less. Flashback costs your opponents pay cost {2} more.
Ninja Creature — Ninja You may activate Ninja's augment ability any time you could cast an instant. Whenever this creature deals combat damage to a player, Augment {2}{B} ({2}{B}, Reveal this card from your hand: Combine it with target host. Augment only as—oh, never mind.) +1/+0
Stand Together 3GGInstant Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Cradle of the Accursed Land — Desert {T}: Add {C}. {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Djinn of Wishes 3UUCreature — Djinn Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. 4/4
Scrapper Champion 3RCreature — Human Artificer Double strike (This creature deals both first-strike and regular combat damage.) When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/2
Suncleanser 1WCreature — Human Cleric When Suncleanser enters the battlefield, choose one — • Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield. • Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield. 1/4
Forcemage Advocate 1GCreature — Centaur Shaman {T}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature. 2/1
Stromkirk Bloodthief 2BCreature — Vampire Rogue At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. 2/2
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