M:tG card similarity search
4G · Sorcery
Up to two target creatures each get +4/+4 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Ajani's Presence | W | Instant | Strive — This spell costs {2}{W} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Primordial Plasm | Creature — Ooze | At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4 | |
Merciless Eternal | 2B | Creature — Zombie Cleric | Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. 2/2 |
Leather Armor | 1 | Artifact — Equipment | Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn. |
Gloryscale Viashino | 1RGW | Creature — Viashino Soldier | Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. 3/3 |
Nirkana Revenant | 4BB | Creature — Vampire Shade | Whenever you tap a Swamp for mana, add an additional {B}. {B}: Nirkana Revenant gets +1/+1 until end of turn. 4/4 |
Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |
Eastfarthing Farmer | 2W | Creature — Halfling Peasant | When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/3 |
Grimclaw Bats | 1B | Creature — Bat | Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1 |
Stalking Bloodsucker | 4BB | Creature — Vampire | Flying {1}{B}, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn. 4/4 |