Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mischievous Quanar

4U · Creature — Beast

{3}{U}{U}: Turn Mischievous Quanar face down. Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy. 3/3

Similar cards

Color identity:
NameManaTypeText
Cataclysmic Gearhulk 3WWArtifact Creature — Construct Vigilance When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. 4/5
Chandra's Spitfire 2RCreature — Elemental Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. 1/3
Mindleech Mass 5UBBCreature — Horror Trample Whenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost. 6/6
Miner's Bane 4RRCreature — Elemental {2}{R}: Miner's Bane gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 6/3
Predation Steward 1GCreature — Phyrexian Elf Warrior Predation Steward enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. 2/2
Sunshot Militia 1RCreature — Human Soldier Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery. 1/3
White Shield Crusader WWCreature — Human Knight Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1
Countersquall UBInstant Counter target noncreature spell. Its controller loses 2 life.
Gabriel Angelfire 3GGWWLegendary Creature — Angel At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 4/4
Handcuffs 3BBEnchantment As Handcuffs enters the battlefield, choose a player. When the chosen player's hands aren't touching each other, sacrifice Handcuffs and that player sacrifices three permanents.
Page 360