M:tG card similarity search
1B · Creature — Shade
If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Jetmir, Nexus of Revels | 1RGW | Legendary Creature — Cat Demon | Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4 |
| Rot-Tide Gargantua | 3BB | Creature — Zombie Kraken | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. 5/4 |
| Reaper of Sheoldred | 4B | Creature — Phyrexian Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter. 2/5 |
| God-Eternal Bontu | 3BB | Legendary Creature — Zombie God | Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/6 |
| Perilous Myr | 2 | Artifact Creature — Phyrexian Myr | When Perilous Myr dies, it deals 2 damage to any target. 1/1 |
| Elder Cathar | 2W | Creature — Human Soldier | When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. 2/2 |
| Chrome Steed | 4 | Artifact Creature — Horse | Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. 2/2 |
| Lightning Mare | RR | Creature — Elemental Horse | This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn. 3/1 |
| Armor of Shadows | B | Instant | Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.) |
| Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |