Card Codex

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17 May 2024: Card library updated.

Mishra's Domination

1R · Enchantment — Aura

Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.

Similar cards

Color identity:
NameManaTypeText
Night of Souls' Betrayal 2BBLegendary Enchantment All creatures get -1/-1.
Briarpack Alpha 3GCreature — Wolf Flash (You may cast this spell any time you could cast an instant.) When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn. 3/3
Gnarlwood Dryad GCreature — Dryad Horror Deathtouch Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. 1/1
Distemper of the Blood 1RSorcery Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Goldmeadow Dodger WCreature — Kithkin Rogue Goldmeadow Dodger can't be blocked by creatures with power 4 or greater. 1/1
Erase WInstant Exile target enchantment.
Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
Dwarven Nomad 2RCreature — Dwarf Nomad {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Devotee of Strength 2GCreature — Naga Wizard {4}{G}: Target creature gets +2/+2 until end of turn. 3/2
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