M:tG card similarity search
5 · Artifact Creature — Juggernaut
Trample Mishra's Juggernaut attacks each combat if able. Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Bedrock Tortoise | 3G | Creature — Turtle | As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6 |
| Elite Scaleguard | 4W | Creature — Human Soldier | When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. 2/3 |
| Splinterfright | 2G | Creature — Elemental | Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. */* |
| Imperial Recovery Unit | 2W | Artifact — Vehicle | Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
| Riftburst Hellion | 5RG | Creature — Hellion | Reach Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 6/7 |
| Kodama of the South Tree | 2GG | Legendary Creature — Spirit | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4 |
| Bladewing, Deathless Tyrant | 5BR | Legendary Creature — Dragon Skeleton | Flying, haste Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. 6/6 |
| Surrak, the Hunt Caller | 2GG | Legendary Creature — Human Warrior | Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. 5/4 |
| Koskun Falls | 2BB | World Enchantment | At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |
| Imaginary Threats | 2UU | Instant | Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.) |