Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mishra's Toy Workshop

· Land

{T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens.

Similar cards

Color identity:
NameManaTypeText
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
Academy Manufactor 3Artifact Creature — Assembly-Worker If you would create a Clue, Food, or Treasure token, instead create one of each. 1/3
Bandit's Haul 3Artifact Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
Leafkin Druid 1GCreature — Elemental Druid {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. 0/3
Composer of Spring 1GCreature — Satyr Bard Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. 1/3
Llanowar Envoy 2GCreature — Elf Scout {1}{G}: Add one mana of any color. 3/2
Copper Gnomes 2Artifact Creature — Gnome {4}, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield. 1/1
Brandywine Farmer 2GCreature — Halfling Peasant When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 1/1
Gandalf the White 3WWLegendary Creature — Avatar Wizard Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 4/5
Zoetic Cavern Land {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
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