Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mishra's Workshop

· Land

{T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.

Similar cards

Color identity:
NameManaTypeText
Sylvok Replica 3Artifact Creature — Shaman {G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment. 1/3
Scorching Winds RInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.
Thalia, Guardian of Thraben 1WLegendary Creature — Human Soldier First strike Noncreature spells cost {1} more to cast. 2/1
Rootwater Diver UCreature — Merfolk {T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand. 1/1
Interdict 1UInstant Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.) Draw a card.
Compleated Huntmaster 2BCreature — Phyrexian Elf Warrior {1}, {T}, Sacrifice another creature or artifact: Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 2/3
Eyes of the Watcher 2UEnchantment Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Spellrune Painter 2RCreature — Human Shaman Werewolf Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Tablet of the Guilds 2Artifact As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
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