Card Codex

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17 May 2024: Card library updated.

Mishra, Tamer of Mak Fawa

3BR · Legendary Creature — Human Artificer

Permanents you control have "Ward—Sacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4

Similar cards

Color identity:
NameManaTypeText
Aerial Engineer 2WUCreature — Human Artificer As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Dhund Operative 1BCreature — Human Rogue As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. 2/2
Desecrate Reality 7Instant For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Krosan Avenger 2GCreature — Human Druid Trample Threshold — {1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard. 3/1
Grizzled Angler 2UCreature — Human {T}: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. 2/3
Monastery Loremaster 3UCreature — Djinn Wizard Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand. 3/2
Breaker of Creation 6CCCreature — Eldrazi When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) 8/4
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Conjured Currency 5UEnchantment At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
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