M:tG card similarity search
1U · Sorcery
Creatures target player controls don't untap during that player's next untap step.
Name | Mana | Type | Text |
---|---|---|---|
Soothing Balm | 1W | Instant | Target player gains 5 life. |
Shackle Slinger | 2U | Creature — Human Soldier | Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2 |
Lurking Chupacabra | 3B | Creature — Beast Horror | Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn. 2/3 |
Caught Red-Handed | 4R | Instant | This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.) |
Take for a Ride | 2R | Sorcery | Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Mother of Goons | 2B | Creature — Human Cleric | Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature. 3/2 |
Elminster's Simulacrum | 4UU | Instant | For each opponent, you create a token that's a copy of up to one target creature that player controls. |
Sigil of Sleep | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. |
Popular Entertainer | 1R | Legendary Enchantment — Background | Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) |
Invasion of Kamigawa | 3U | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |