Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mistcaller

U · Creature — Merfolk Wizard

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Oakheart Dryads 2GEnchantment Creature — Nymph Dryad Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3
Cankerous Thirst 3B/GInstant If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
Skirk Alarmist 1RCreature — Human Wizard Haste {T}: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it. 1/2
Psychic Theft 1USorcery Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Undead Leotau 5BCreature — Zombie Cat {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4
Seekers' Squire 1BCreature — Human Scout When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2
Ojer Axonil, Deepest Might 2RRLegendary Creature — God Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. 4/4
Akroma's Will 3WInstant Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Night of the Sweets' Revenge 3GEnchantment When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Foods you control have "{T}: Add {G}." {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
Page 180