M:tG card similarity search
U · Creature — Merfolk Wizard
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Underground Mortuary | Land — Swamp Forest | ({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
| Rionya, Fire Dancer | 3RR | Legendary Creature — Human Wizard | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4 |
| Dukhara Peafowl | 4 | Artifact Creature — Bird | {U}: Dukhara Peafowl gains flying until end of turn. 2/4 |
| Hurl Through Hell | 2BR | Instant | Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. |
| Seal Away | 1W | Enchantment | Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. |
| Scroll of Avacyn | 1 | Artifact | {1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. |
| Redemptor Dreadnought | 5 | Artifact Creature — Astartes Dreadnought | Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard. Trample Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card. 4/4 |
| Volshe Tideturner | 1U | Creature — Merfolk Wizard | {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell. 1/3 |
| Court Hussar | 2U | Creature — Vedalken Knight | Vigilance When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. 1/3 |
| Cinder Shade | 1BR | Creature — Shade | {B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature. 1/1 |