Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mistfire Weaver

3U · Creature — Djinn Wizard

Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Poison the Blade 1GInstant Target creature gains deathtouch until end of turn. Draw a card.
Locthwain Gargoyle 1Artifact Creature — Gargoyle {4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. 0/3
Concealed Weapon 1RArtifact — Equipment Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Concealed Weapon is turned face up, attach it to target creature you control. Equip {1}{R}
Waterfall Aerialist 3UCreature — Djinn Wizard Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1
Warchanter of Mogis 3BBCreature — Minotaur Shaman Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/3
Success! WInstant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
Dauntless Escort 1GWCreature — Rhino Soldier Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3
Chromeshell Crab 4UCreature — Crab Beast Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3
Archetype of Imagination 4UUEnchantment Creature — Human Wizard Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying. 3/2
Chaos Terminator Lord 3RCreature — Astartes Warrior Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn. 3/3
Page 42