M:tG card similarity search
1U · Creature — Illusion Sliver
All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn." 1/1
Name | Mana | Type | Text |
---|---|---|---|
Extinction | 4B | Sorcery | Destroy all creatures of the creature type of your choice. |
Aswan Jaguar | 1GG | Summon Jaguar | When Aswan Jaguar comes into play, choose a random creature type from those in target opponent's deck. {G}{G}, {T}: Bury target creature of the chosen type. 2/2 |
Crippling Fear | 2BB | Sorcery | Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn. |
Long List of the Ents | G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for Long List of the Ents. When you next cast a creature spell of that type this turn, that creature enters the battlefield with an additional +1/+1 counter on it. |
Pack's Disdain | 1B | Instant | Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. |
Mistform Warchief | 2U | Creature — Illusion | Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast. {T}: Mistform Warchief becomes the creature type of your choice until end of turn. 1/3 |
Shadow Sliver | 2U | Creature — Sliver | All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) 1/1 |
Hunter Sliver | 1R | Creature — Sliver | All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) 1/1 |
Basal Sliver | 2B | Creature — Sliver | All Slivers have "Sacrifice this permanent: Add {B}{B}." 2/2 |
Sedge Sliver | 2R | Creature — Sliver | All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2 |