M:tG card similarity search
3U · Legendary Creature — Illusion
Mistform Ultimus is every creature type (even if this card isn't on the battlefield). 3/3
Name | Mana | Type | Text |
---|---|---|---|
Coat of Arms | 5 | Artifact | Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) |
Magnigoth Treefolk | 4G | Creature — Treefolk | Domain — For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.) 2/6 |
Bloodline Shaman | 1G | Creature — Elf Wizard Shaman | {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1 |
Testament of Faith | W | Enchantment | {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn. |
Earl of Squirrel | 4GG | Creature — Squirrel Noble Advisor | Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. 4/4 |
Outbreak | 3B | Sorcery | You may discard a Swamp card rather than pay this spell's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. |
Circle of Solace | 3W | Enchantment | As Circle of Solace enters the battlefield, choose a creature type. {1}{W}: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage. |
Leyline of the Guildpact | G/WG/UB/GR/G | Enchantment | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
Traveler's Cloak | 2U | Enchantment — Aura | Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.) |
Mistform Seaswift | 3U | Creature — Illusion | Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1 |