M:tG card similarity search
2W/U · Creature — Kithkin Wizard
Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Name | Mana | Type | Text |
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Ashcoat of the Shadow Swarm | 3B | Legendary Creature — Rat Warlock | Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 3/4 |
Excoriate | 3W | Sorcery | Exile target tapped creature. |
Expel | 2W | Instant | Exile target tapped creature. |
View from Above | 1U | Instant | Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. |
Purelace | W | Instant | Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.) |
Dragon Turtle | 1UU | Creature — Dragon Turtle | Flash Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps. 3/5 |
Dragonscale General | 3W | Creature — Human Warrior | At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 2/3 |
Pull from the Deep | 2UU | Sorcery | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. |
Temporal Trespass | 8UUU | Sorcery | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass. |
Vinesoul Spider | 1G | Creature — Elemental Spider | Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2 |