Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mistmeadow Witch

1W/U · Creature — Kithkin Wizard

{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. 1/1

Similar cards

Color identity:
NameManaTypeText
Invasion of New Capenna WBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Goblin Researcher 3RCreature — Goblin Wizard When Goblin Researcher enters the battlefield, exile the top card of your library. During any turn you attacked with Goblin Researcher, you may play that card. 3/3
Illuna, Apex of Wishes 2GURLegendary Creature — Beast Elemental Dinosaur Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. 6/6
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
Restless Bones 2BCreature — Skeleton {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1
Combat Medic 2WCreature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2
Storyweave 2GInstant Choose one — • Put two +1/+1 counters on target creature you control. • Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.
Death-Mask Duplicant 7Artifact Creature — Shapeshifter Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. 5/5
Soul-Guide Gryff 4WCreature — Hippogriff Spirit Flying When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard. 3/4
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
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