M:tG card similarity search
2U · Creature — Siren
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Seraph of New Capenna | 2W | Creature — Angel Soldier | Flying {4}{B/P}: Transform Seraph of New Capenna. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 2/2 |
Mistform Dreamer | 2U | Creature — Illusion | Flying {1}: Mistform Dreamer becomes the creature type of your choice until end of turn. 2/1 |
Mistform Skyreaver | 5UU | Creature — Illusion | Flying {1}: Mistform Skyreaver becomes the creature type of your choice until end of turn. 6/6 |
Charmed Clothier | 4W | Creature — Faerie Advisor | Flying When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 3/3 |
Firespout | 2R/G | Sorcery | Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.) |
Hanged Executioner | 2W | Creature — Spirit | Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1 |
Lieutenant Kirtar | 1WW | Legendary Creature — Bird Soldier | Flying {1}{W}, Sacrifice Lieutenant Kirtar: Exile target attacking creature. 2/2 |
Raff Capashen, Ship's Mage | 2WU | Legendary Creature — Human Wizard | Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
Lukamina, Hawk Form | 2GW | Legendary Creature — Bird Druid | Flying, lifelink When Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4 |
Hushbringer | 1W | Creature — Faerie | Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2 |