M:tG card similarity search
1U · Enchantment — Aura
Flash Enchant creature or Vehicle Enchanted creature gets -3/-0.
Name | Mana | Type | Text |
---|---|---|---|
Shattergang Brothers | 1BRG | Legendary Creature — Goblin Artificer | {2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment. 3/3 |
Merfolk Coralsmith | 2U | Creature — Merfolk | {1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2. 2/3 |
Curse of Inertia | 2U | Enchantment — Aura Curse | Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice. |
Find the Path | 2G | Enchantment — Aura | Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}." |
Curse of Leeches | 2B | Enchantment — Aura Curse | Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) |
Built to Last | W | Instant | Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Academy Rector | 3W | Creature — Human Cleric | When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2 |
Phyrexian Hydra | 3GG | Creature — Phyrexian Hydra | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way. 7/7 |
Terashi's Grasp | 2W | Sorcery — Arcane | Destroy target artifact or enchantment. You gain life equal to its mana value. |
Colossal Heroics | 2G | Instant | Strive — This spell costs {1}{G} more to cast for each target beyond the first. Any number of target creatures each get +2/+2 until end of turn. Untap those creatures. |