M:tG card similarity search
· Stickers
{TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. {TK}{TK}{TK} — Hexproof {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 6/6
Name | Mana | Type | Text |
---|---|---|---|
Team Spirit | 2G | Instant | Creatures target player's team controls get +1/+1 until end of turn. |
Illusory Demon | 1UB | Creature — Demon Illusion | Flying When you cast a spell, sacrifice Illusory Demon. 4/3 |
Liquid Fire | 4RR | Sorcery | As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. |
Blistering Dieflyn | 3R | Creature — Imp | Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. 0/1 |
Tuya Bearclaw | 1RG | Legendary Creature — Human Warrior | Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. 2/2 |
Oakhame Ranger | G/WG/WG/WG/W | Creature — Elf Knight Ranger | {T}: Creatures you control get +1/+1 until end of turn. 2/2 |
Reckoner's Bargain | 1B | Instant | As an additional cost to cast this spell, sacrifice an artifact or creature. You gain life equal to the sacrificed permanent's mana value. Draw two cards. |
Phantatog | 1WU | Creature — Atog | Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn. Discard a card: Phantatog gets +1/+1 until end of turn. 1/2 |
Saint Elenda | 4WWW | Legendary Creature — Vampire Cleric | Lifelink When Saint Elenda enters the battlefield, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost. At the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn. 4/7 |
Celestial Dawn | 1WW | Enchantment | Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |