Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Misunderstood Trapeze Elf

· Stickers

{TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. {TK}{TK}{TK} — Hexproof {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 6/6

Similar cards

Color identity:
NameManaTypeText
Irradiate 3BInstant Target creature gets -1/-1 until end of turn for each artifact you control.
Voldaren Stinger RCreature — Vampire Warrior Voldaren Stinger has first strike as long as it's attacking. {2}{R}: Voldaren Stinger gets +2/+0 until end of turn. 1/1
Vector Asp 1Artifact Creature — Phyrexian Snake {B}: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/1
Priest of Yawgmoth 1BCreature — Phyrexian Human Cleric {T}, Sacrifice an artifact: Add an amount of {B} equal to the sacrificed artifact's mana value. 1/2
Cruel Sadist BCreature — Human Assassin {B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. {2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature. 1/1
Night Incarnate 4BCreature — Elemental Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Parting Thoughts 2BSorcery Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Valakut Fireboar 4RCreature — Elemental Boar Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn. 1/7
Ranar the Ever-Watchful 2WULegendary Creature — Spirit Warrior Flying, vigilance The first card you foretell each turn costs {0} to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying. 2/3
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