Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moat

2WW · Enchantment

Creatures without flying can't attack.

Similar cards

Color identity:
NameManaTypeText
Interplanar Brushwagg 3GCreature — Brushwagg Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.) Vigilance, haste Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking. 6/4
Ensnaring Bridge 3Artifact Creatures with power greater than the number of cards in your hand can't attack.
Goblin Bird-Grabber 1RCreature — Goblin {R}: Goblin Bird-Grabber gains flying until end of turn. Activate only if you control a creature with flying. 2/1
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Rally the Troops WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Returned Phalanx 1BCreature — Zombie Soldier Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. 3/3
Sparring Regimen 2WEnchantment When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Hada Spy Patrol 1UCreature — Human Rogue Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Hada Spy Patrol can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) Hada Spy Patrol can't be blocked. 1/1
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
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