Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moat

2WW · Enchantment

Creatures without flying can't attack.

Similar cards

Color identity:
NameManaTypeText
Vow of Torment 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)
Bearer of Silence 1BCreature — Eldrazi Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying Bearer of Silence can't block. 2/1
Hazy Homunculus 1UCreature — Homunculus Illusion Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1
Sinuous Predator Creature — Eldrazi Werewolf Sinuous Predator can't be blocked by more than one creature. 4/4
Sootwalkers 2B/RB/RCreature — Elemental Rogue Sootwalkers can't be blocked by white creatures. 3/3
Second Thoughts 4WInstant Exile target attacking creature. Draw a card.
Plasma Jockey 3RCreature — Viashino Warrior Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1
Metathran Elite 1UUCreature — Metathran Soldier Metathran Elite can't be blocked as long as it's enchanted. 2/3
Consul's Shieldguard 3WCreature — Dwarf Soldier When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
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