M:tG card similarity search
1R · Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
Name | Mana | Type | Text |
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Sizzle | 2R | Sorcery | Sizzle deals 3 damage to each opponent. |
Xenagos's Strike | Sorcery | Xenagos's Strike deals 4 damage to each player. | |
Caesar, Legion's Emperor | 1RWB | Legendary Creature — Human Soldier | Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent. 4/4 |
Kaleidoscorch | 1R | Sorcery | Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Beacon of Destruction | 3RR | Instant | Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. |
Shadow Guildmage | B | Creature — Human Wizard | {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. 1/1 |
Kodama of the Center Tree | 4G | Legendary Creature — Spirit | Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.) */* |
Awe Strike | W | Instant | The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. |
Stomp | 1R | Instant — Adventure | Damage can't be prevented this turn. Stomp deals 2 damage to any target. |
Frenzied Saddlebrute | 4R | Creature — Orc Warrior | Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste. 5/4 |