Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Modify Memory

4U · Sorcery

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Similar cards

Color identity:
NameManaTypeText
Sibsig Host 4BCreature — Zombie When Sibsig Host enters the battlefield, each player mills three cards. 2/6
Brass Squire 3Artifact Creature — Myr {T}: Attach target Equipment you control to target creature you control. 1/3
Wild Instincts 3GSorcery Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Leinore, Autumn Sovereign 2GWLegendary Creature — Human Noble Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. 0/4
Ambassador Laquatus 1UULegendary Creature — Merfolk Wizard {3}: Target player mills three cards. 1/3
Harrowing Journey 4BSorcery Target player draws three cards and loses 3 life.
Morgue Thrull 2BCreature — Thrull Sacrifice Morgue Thrull: Mill three cards. 2/2
A-Druidic Ritual 2GSorcery You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand.
Sheltering Prayers WEnchantment Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)
Risk Factor 2RInstant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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