M:tG card similarity search
4U · Sorcery
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
Name | Mana | Type | Text |
---|---|---|---|
Molten Psyche | 1RR | Sorcery | Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn. |
Dimir Machinations | 2B | Sorcery | Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) |
Citanul Woodreaders | 2G | Creature — Human Druid | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards. 1/4 |
Elven Rite | 1G | Sorcery | Distribute two +1/+1 counters among one or two target creatures. |
Choice of Fortunes | 2U | Sorcery | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. |
Balor | 3RR | Creature — Demon | Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact. • Balor deals damage to target opponent equal to the number of cards in their hand. 5/5 |
Patient Zero | 1B | Creature — Zombie | Lifelink Damage isn't removed from creatures your opponents control during cleanup steps. 2/2 |
Panic Attack | 2R | Sorcery | Up to three target creatures can't block this turn. |
Unearthly Blizzard | 2R | Sorcery — Arcane | Up to three target creatures can't block this turn. |
Patron of the Vein | 4BB | Creature — Vampire Shaman | Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. 4/4 |