Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Modify Memory

4U · Sorcery

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Similar cards

Color identity:
NameManaTypeText
The Everflowing Well 2ULegendary Artifact When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Collector's Cage 1WArtifact Hideaway 5 (When this artifact enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) {1}, {T}: Put a +1/+1 counter on target creature you control. Then if you control three or more creatures with different powers, you may play the exiled card without paying its mana cost.
Manaforge Cinder B/RCreature — Elemental Shaman {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1
Even the Odds 2WInstant Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.
Ulvenwald Tracker GCreature — Human Shaman {1}{G}, {T}: Target creature you control fights another target creature. 1/1
Leovold, Emissary of Trest BGULegendary Creature — Elf Advisor Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3
Vault 87: Forced Evolution 3GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
Shadow Stinger 2BCreature — Vampire Rogue Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) 1/4
Titania, Nature's Force 4GGLegendary Creature — Elemental You may play Forests from your graveyard. Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards. 6/6
Bristlebud Farmer 2GGCreature — Plant Druid Trample When Bristlebud Farmer enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand. 5/5
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