Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mogg Assassin

2R · Creature — Goblin Assassin

{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1

Similar cards

Color identity:
NameManaTypeText
Keeper of Tresserhorn 5BCreature — Avatar Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. 6/6
Prismatic Circle 2WEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle enters the battlefield, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Avacyn's Judgment 1RSorcery Madness {X}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Avacyn's Judgment deals 2 damage divided as you choose among any number of targets. If this spell's madness cost was paid, it deals X damage divided as you choose among those permanents and/or players instead.
Defiant Bloodlord 5BBCreature — Vampire Flying Whenever you gain life, target opponent loses that much life. 4/5
Voice of Many 2GGCreature — Elf Druid When Voice of Many enters the battlefield, draw a card for each opponent who controls fewer creatures than you. 3/3
Dreams of Steel and Oil BSorcery Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Impetuous Protege 2RCreature — Human Warrior Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4
Serpent Warrior 2BCreature — Snake Warrior When Serpent Warrior enters the battlefield, you lose 3 life. 3/3
Story Circle 1WWEnchantment As Story Circle enters the battlefield, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Backslide 1UInstant Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)
Page 208