Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mogg Cannon

2 · Artifact

{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Nephalia Moondrakes 5UUCreature — Drake Flying When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. 5/5
Ghoulish Impetus 2BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return Ghoulish Impetus to the battlefield at the beginning of the next end step.
Bustle 4R/GR/GSorcery Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
The Princess Takes Flight 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control.
Ignorant Bliss 1RInstant Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
Balduvian Rage XRInstant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Grafted Skullcap 4Artifact At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.
The Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.
Mad Dog 1RCreature — Dog At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it. 2/2
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
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