Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mogg Cannon

2 · Artifact

{T}: Target creature you control gets +1/+0 and gains flying until end of turn. Destroy that creature at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Getaway Glamer WInstant Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.
Corpse Dance 2BInstant Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Shallow Grave 1BInstant Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Determined Iteration 1REnchantment At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
Molten Firebird 4RCreature — Phoenix Flying When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile Molten Firebird. 2/2
Brackwater Elemental 2UCreature — Elemental When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Dance of Shadows 3BBSorcery — Arcane Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Turn to Mist 1W/UInstant Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Page 6