M:tG card similarity search
R · Creature — Goblin
Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Angel's Grace | W | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
In the Eye of Chaos | 2U | World Enchantment | Whenever a player casts an instant spell, counter it unless that player pays {X}, where X is its mana value. |
Reasonable Doubt | 1U | Instant | Counter target spell unless its controller pays {2}. Suspect up to one target creature. (A suspected creature has menace and can't block.) |
Kaseto, Orochi Archmage | 1GU | Legendary Creature — Snake Wizard | {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2 |
Laquatus's Disdain | 1U | Instant | Counter target spell cast from a graveyard. Draw a card. |
Scab-Clan Charger | 3G | Creature — Centaur Warrior | Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4 |
Covert Operative | 4U | Creature — Human Wizard | Covert Operative can't be blocked. 3/2 |
Unified Will | 1U | Instant | Counter target spell if you control more creatures than that spell's controller. |
Tangled Colony | 1B | Creature — Rat | Tangled Colony can't block. When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. 3/2 |
Solitary Hunter | 3G | Creature — Human Warrior Werewolf | At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. 3/4 |