M:tG card similarity search
R · Creature — Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Name | Mana | Type | Text |
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Ahn-Crop Invader | 2R | Creature — Zombie Minotaur Warrior | As long as it's your turn, Ahn-Crop Invader has first strike. {1}, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn. 2/2 |
Keldon Berserker | 3R | Creature — Human Soldier Berserker | Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn. 2/3 |
Grizzled Wolverine | 1RR | Creature — Wolverine | {R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn. 2/2 |
Malevolent Whispers | 3R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Enshrouding Mist | W | Instant | Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. |
Strider, Ranger of the North | 2RG | Legendary Creature — Human Ranger | Landfall — Whenever a land enters the battlefield under your control, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn. 4/4 |
Ichorclaw Myr | 2 | Artifact Creature — Phyrexian Myr | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. 1/1 |
Rune-Brand Juggler | BR | Creature — Human Shaman | When Rune-Brand Juggler enters the battlefield, suspect up to one target creature you control. (A suspected creature has menace and can't block.) {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn. 2/2 |
Soulblade Djinn | 3UU | Creature — Djinn | Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 4/3 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |