Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mogg Raider

R · Creature — Goblin

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Final Showdown WInstant Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
Vedalken Mesmerist 1UCreature — Vedalken Wizard Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. 2/1
Sokenzan Spellblade 4RCreature — Ogre Samurai Shaman Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3
Wily Bandar GCreature — Cat Monkey {2}{G}: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
Wave Elemental 2UUCreature — Elemental {U}, {T}, Sacrifice Wave Elemental: Tap up to three target creatures without flying. 2/3
Leering Gargoyle 1WUCreature — Gargoyle Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. 2/2
Baloth Woodcrasher 4GGCreature — Beast Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. 4/4
Incriminating Impetus 2B/REnchantment — Aura Enchant creature When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Tin Street Dodger RCreature — Goblin Rogue Haste {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender. 1/1
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
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