M:tG card similarity search
1R · Creature — Goblin
Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. 2/2
Name | Mana | Type | Text |
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Portal Mage | 2U | Creature — Human Wizard | Flash When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or its controller's planeswalkers.) 2/2 |
Sinuous Predator | Creature — Eldrazi Werewolf | Sinuous Predator can't be blocked by more than one creature. 4/4 | |
Treetop Rangers | 2G | Creature — Elf Ranger | Treetop Rangers can't be blocked except by creatures with flying. 2/2 |
Tadeas, Juniper Ascendant | 2GW | Legendary Creature — Human Monk | Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. 1/3 |
Treetop Scout | G | Creature — Elf Scout | Treetop Scout can't be blocked except by creatures with flying. 1/1 |
Blow Your House Down | 2R | Sorcery | Up to three target creatures can't block this turn. Destroy any of them that are Walls. |
Ood Sphere | Plane — Horsehead Nebula | Song of the Ood — Noncreature spells have convoke. (A player's creatures can help cast those spells. Each creature they tap while casting a noncreature spell pays for {1} or one mana of that creature's color.) Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers. | |
Azure Fleet Admiral | 3U | Creature — Human Pirate | When Azure Fleet Admiral enters the battlefield, you become the monarch. Azure Fleet Admiral can't be blocked by creatures the monarch controls. 3/3 |
War-Name Aspirant | 1R | Creature — Human Warrior | Raid — War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked this turn. War-Name Aspirant can't be blocked by creatures with power 1 or less. 2/1 |
Cooped Up | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature. |