M:tG card similarity search
1R · Creature — Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token. 1/1
Name | Mana | Type | Text |
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Undead Servant | 3B | Creature — Zombie | When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. 3/2 |
Arboreal Alliance | XGG | Enchantment | When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.) |
Wall of Kelp | UU | Creature — Plant Wall | Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp. 0/3 |
Boggart Sprite-Chaser | 1R | Creature — Goblin Warrior | As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2 |
Eris, Roar of the Storm | 8UR | Legendary Creature — Elemental Warlock | This spell costs {2} less to cast for each different mana value among instant and sorcery cards in your graveyard. Flying, prowess Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess. 4/4 |
Rigging Runner | R | Creature — Goblin Pirate | First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/1 |
Liliana's Mastery | 3BB | Enchantment | Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. |
Spirit Mirror | 2WW | Enchantment | At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection. |
Reckless Ringleader | R | Creature — Goblin Rogue | Haste When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste. 1/1 |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |