Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mold Adder

G · Creature — Fungus Snake

Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. 1/1

Similar cards

Color identity:
NameManaTypeText
Elvish Vanguard 1GCreature — Elf Warrior Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. 1/1
Invigorating Hot Spring 1RGEnchantment Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
Diamond Knight 3Artifact Creature — Knight Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Souldrinker 3BCreature — Spirit Pay 3 life: Put a +1/+1 counter on Souldrinker. 2/2
Flaming Fist Officer 2WCreature — Gnome Soldier Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer. 2/2
Reap What Is Sown 1GWInstant Put a +1/+1 counter on each of up to three target creatures.
Baron Sengir 5BBBLegendary Creature — Vampire Noble Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5
Edgar Markov 3RWBLegendary Creature — Vampire Knight Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4
Ninth Bridge Patrol 1WCreature — Dwarf Soldier Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. 1/1
Page 38