M:tG card similarity search
1B · Creature — Fungus Warrior
Lifelink Mold Harvest — {1}, Sacrifice another creature or an artifact: Put a +1/+1 counter on Mold Folk. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Quest for Pure Flame | R | Enchantment | Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame. Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead. |
| Vorosh, the Hunter | 3BGU | Legendary Creature — Dragon | Flying Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh. 6/6 |
| Archmage Ascension | 2U | Enchantment | At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle. |
| Thrashing Brontodon | 1GG | Creature — Dinosaur | {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. 3/4 |
| Ib Halfheart, Goblin Tactician | 3R | Legendary Creature — Goblin Advisor | Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. 3/2 |
| Elven Rite | 1G | Sorcery | Distribute two +1/+1 counters among one or two target creatures. |
| Lowland Oaf | 3R | Creature — Giant Warrior | {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step. 3/3 |
| Vengeful Dead | 3B | Creature — Zombie | Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2 |
| Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
| Daring Sleuth | 1U | Creature — Human Rogue | When you sacrifice a Clue, transform Daring Sleuth. 2/1 |