M:tG card similarity search
3G · Creature — Fungus Beast
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Furnace Layer | Plane — New Phyrexia | When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, they lose 3 life. Whenever chaos ensues, you may destroy target nonland permanent. | |
| Ingenious Thief | 1U | Creature — Human Rogue | Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1 |
| Carry Away | UU | Enchantment — Aura | Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. |
| Heartseeker | 4 | Artifact — Equipment | Equipped creature gets +2/+1 and has "{T}, Unattach Heartseeker: Destroy target creature." Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
| Street Sweeper | 6 | Artifact Creature — Construct | Whenever Street Sweeper attacks, destroy all Auras attached to target land. 4/6 |
| Carrion Crow | 2B | Creature — Zombie Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2 |
| Flood of Tears | 4UU | Sorcery | Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield. |
| Sharuum the Hegemon | 3WUB | Legendary Artifact Creature — Sphinx | Flying When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield. 5/5 |
| Tangle Hulk | 5 | Artifact Creature — Phyrexian Beast | {2}{G}: Regenerate Tangle Hulk. 5/3 |
| Overwhelmed Apprentice | U | Creature — Human Wizard | When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/2 |