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M:tG card similarity search

17 May 2024: Card library updated.

Molder Slug

3GG · Creature — Slug Beast

At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6

Similar cards

Color identity:
NameManaTypeText
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Hellkite Tyrant 4RRCreature — Dragon Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. 6/5
Urborg Stalker 3BCreature — Horror At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player. 2/4
Master of Ceremonies 3WCreature — Rhino Druid At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. 3/4
Earthlink 3BRGEnchantment At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land.
Rumbling Slum 1RGGCreature — Elemental At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. 5/5
Fettergeist 2UCreature — Spirit Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. 3/4
Terror of Kruin Pass Creature — Werewolf Double strike Werewolves you control have menace. (They can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. 3/3
Stoneshaker Shaman 2RCreature — Human Shaman At the beginning of each player's end step, that player sacrifices an untapped land. 1/1
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