Card Codex

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17 May 2024: Card library updated.

Moldervine Cloak

2G · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Similar cards

Color identity:
NameManaTypeText
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Grotesque Mutation 1BInstant Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Moment of Heroism 1WInstant Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Mortal's Ardor WInstant Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Strength of Unity 3WEnchantment — Aura Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Myr Adapter 3Artifact Creature — Myr Myr Adapter gets +1/+1 for each Equipment attached to it. 1/1
Mask of Law and Grace WEnchantment — Aura Enchant creature Enchanted creature has protection from black and from red.
Decomposition 1GEnchantment — Aura Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life.
Bramble Armor 1GArtifact — Equipment When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Sovereign's Macuahuitl Artifact — Equipment When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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