Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Molimo, Maro-Sorcerer

4GGG · Legendary Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Justice Strike RWInstant Target creature deals damage to itself equal to its power.
Kiku's Shadow BBSorcery Target creature deals damage to itself equal to its power.
Repentance 2WSorcery Target creature deals damage to itself equal to its power.
Wrack with Madness 3RSorcery Target creature deals damage to itself equal to its power.
Rageblood Shaman 1RRCreature — Minotaur Shaman Trample Other Minotaur creatures you control get +1/+1 and have trample. 2/3
Touch of the Eternal 5WWEnchantment At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Tribal Flames 1RSorcery Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Augmenter Pugilist 1GGCreature — Troll Druid Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3
Page 108