Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Moltensteel Dragon

4R/PR/P · Artifact Creature — Phyrexian Dragon

({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: Moltensteel Dragon gets +1/+0 until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Hoverguard Observer 2UUCreature — Drone Flying Hoverguard Observer can block only creatures with flying. 3/3
Fault Riders 2RCreature — Human Soldier Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn. 2/2
Ivory Guardians 4WWCreature — Giant Cleric Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3
Cloud Djinn 5UCreature — Djinn Flying Cloud Djinn can block only creatures with flying. 5/4
Temmet, Vizier of Naktamun WULegendary Creature — Human Cleric At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Cloaked Siren 3UCreature — Siren Flash (You may cast this spell any time you could cast an instant.) Flying 3/2
Blaring Captain 3BCreature — Azra Warrior Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn. 2/2
Bloodvial Purveyor 2BBCreature — Vampire Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. 5/6
Champion of the Flame 1RCreature — Human Warrior Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. 1/1
Page 183