M:tG card similarity search
4R/PR/P · Artifact Creature — Phyrexian Dragon
({R/P} can be paid with either {R} or 2 life.) Flying {R/P}: Moltensteel Dragon gets +1/+0 until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Akiri, Line-Slinger | RW | Legendary Creature — Kor Soldier Ally | First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) 0/3 |
| Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
| Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |
| Heavenly Qilin | 2W | Creature — Kirin | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. 2/2 |
| Acid-Spewer Dragon | 5B | Creature — Dragon | Flying, deathtouch Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3 |
| Thunderscape Master | 2RR | Creature — Human Wizard | {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2 |
| Tattermunge Witch | 1R/G | Creature — Goblin Shaman | {R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. 2/1 |
| Leyline of the Meek | 2WW | Enchantment | If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
| Wasteland Viper | G | Creature — Snake | Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. 1/2 |
| Storm Skreelix | 3UR | Creature — Drake Horror | Flying Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn. 2/4 |