M:tG card similarity search
B · Creature — Harpy Mercenary
Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Seacoast Drake | 1U | Creature — Drake | Flying 1/3 |
Sky Ruin Drake | 4U | Creature — Drake | Flying 2/5 |
Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
Wind Drake | 2U | Creature — Drake | Flying 2/2 |
Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |
Elfhame Sanctuary | 1G | Enchantment | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. |
Child of Thorns | G | Creature — Spirit | Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn. 1/1 |
Arrogant Vampire | 3BB | Creature — Vampire | Flying 4/3 |
Simic Ascendancy | GU | Enchantment | {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. |