M:tG card similarity search
B · Creature — Harpy Mercenary
Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Ipnu Rivulet | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. | |
Malach of the Dawn | 2WW | Creature — Angel | Flying {W}{W}{W}: Regenerate Malach of the Dawn. 2/4 |
Withering Wisps | 1BB | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control. |
Saffi Eriksdotter | GW | Legendary Creature — Human Scout | Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield. 2/2 |
Spectrox Mines | Plane — Androzani Minor | When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token. Whenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token. | |
Nefarox, Overlord of Grixis | 4BB | Legendary Creature — Demon | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature. 5/5 |
Manta Ray | 1UU | Creature — Fish | Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3 |
Sky Terror | RW | Creature — Dinosaur | Flying, menace 2/2 |
Resolute Watchdog | W | Creature — Dog | Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/3 |
Cloudfin Raptor | U | Creature — Bird Mutant | Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/1 |