Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Molting Harpy

B · Creature — Harpy Mercenary

Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay {2}. 2/1

Similar cards

Color identity:
NameManaTypeText
Angrath's Rampage BRSorcery Choose one — • Target player sacrifices an artifact. • Target player sacrifices a creature. • Target player sacrifices a planeswalker.
Stonerise Spirit 1WCreature — Spirit Bird Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2
Chipper Chopper 3UArtifact Creature — Cyborg Rigger Flying When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1
Bloodtracker 3BCreature — Vampire Wizard Flying {B}, Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. 2/2
Lightning Cloud 3REnchantment Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target.
Cloudsteel Kirin 2WArtifact Creature — Equipment Kirin Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Tyrite Sanctum Land {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
Abolish 1WWInstant You may discard a Plains card rather than pay this spell's mana cost. Destroy target artifact or enchantment.
Infectious Curse Enchantment — Aura Curse Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Sustenance 1GEnchantment {1}, Sacrifice a land: Target creature gets +1/+1 until end of turn.
Page 351