M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Throat Slitter | 4B | Creature — Rat Ninja | Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls. 2/2 |
Warriors' Lesson | G | Instant | Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." |
Swift Spiral | 1W | Instant — Adventure | Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
Thran Foundry | 1 | Artifact | {1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library. |
Agonizing Memories | 2BB | Sorcery | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
Fell Flagship | 3 | Artifact — Vehicle | Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Nezumi Shortfang | 1B | Creature — Rat Rogue | {1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang. 1/1 |
Orim's Chant | W | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn. |
Norin the Wary | R | Legendary Creature — Human Warrior | When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1 |
Tovolar, the Midnight Scourge | Legendary Creature — Werewolf | Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound 4/4 |