M:tG card similarity search
2GG · Instant
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Name | Mana | Type | Text |
---|---|---|---|
Fodder Cannon | 4 | Artifact | {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature. |
Stern Scolding | U | Instant | Counter target creature spell with power or toughness 2 or less. |
Bilbo, Birthday Celebrant | WBG | Legendary Creature — Halfling Rogue | If you would gain life, you gain that much life plus 1 instead. {2}{W}{B}{G}, {T}, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life. 2/3 |
Induce Paranoia | 2UU | Instant | Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value. |
Biomass Mutation | XG/UG/U | Instant | Creatures you control have base power and toughness X/X until end of turn. |
Shriveling Rot | 2BB | Instant | Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) |
Kavu Predator | 1G | Creature — Kavu | Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. 2/2 |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |
Sage-Eye Avengers | 4UU | Creature — Djinn Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power. 4/5 |
Riverfall Mimic | 1U/R | Creature — Shapeshifter | Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn. 2/1 |