Card Codex

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17 May 2024: Card library updated.

Momir Vig, Simic Visionary

3GU · Legendary Creature — Elf Wizard

Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Beseech the Mirror 1BBBSorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Voltaic Visionary 1RCreature — Human Wizard {T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. 3/1
Explosive Vegetation 3GSorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Discombobulate 2UUInstant Counter target spell. Look at the top four cards of your library, then put them back in any order.
Sky Theater Strix 1UCreature — Bird Flying Whenever you cast a noncreature spell, Sky Theater Strix gets +1/+0 until end of turn. 1/2
Wishclaw Talisman 1BArtifact Wishclaw Talisman enters the battlefield with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.
Survive 1GSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.
Stromkirk Occultist 2RCreature — Vampire Horror Trample Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/2
Wurm's Tooth 2Artifact Whenever a player casts a green spell, you may gain 1 life.
Goldmeadow Stalwart WCreature — Kithkin Soldier As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay {3}. 2/2
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